SKILLS, SPELLS & PLAYER HELP
NEWBIEGUIDE
"NEWBIE HELP" NEWBIEGUIDE NEWBIEGEAR Newbie help and recovery is available to characters at levels 1 through 8. NEWBIEGUIDE returns you directly to the Newbie Welcome Area in Midgaard (room #3156, north from the Hall of Adventurers). Stand up and finish fighting first. Holding magic and rooms that block magic or teleporting prevent the return. This command does not change your usual recall location. NEWBIEGEAR restores only missing pieces of your class's starter package. It counts worn gear, inventory, nested containers, your recoverable corpses, and the shared account vault. A pair of wristbands counts as two pieces. New pieces go into inventory; your existing gear is left alone. It gives no gold, and will refuse replacements if stored gear cannot be checked or the replacements cannot be saved. Finish fighting first. At levels 1 through 8, one death every 12 REAL hours keeps all your experience. The first death is protected. The next protection becomes available 12 hours after that protected death. Other deaths in between lose experience normally and do not restart the timer. Logout, restart, and remort do not reset the cooldown. Spells still fade and belongings still go into your corpse. Death traps use the same protection. See also: NEWBIE, FORGE, INSPECT, REPEAT, DEATH TRAP, ACCOUNT
This is the game’s player-help reference. Current balance and unlock details may change during development.