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REMORT PATH / Frontline · Damage · Support

Druid

One soul. Three forms. A spirit at your side.

The way of the Druid.

Become the Bear, the Cat, or the Storm. This remort path brings shapeshifting, a spirit companion, and a different answer to every kind of danger.

Bear holds the line, Cat deals melee damage, and Storm casts lightning and stone. Your spirit companion changes with you and can guard, attack, scout, or act on command.

GO A LITTLE DEEPER

Skills, spells & class features.

A quick description first.
Open an entry for the full player-help text.

LV 4barkskinBARKSKIN (25 mana): your skin turns to bark: better armor and 8% less damage, as long as Sanctuary lasts. Yourself only; it stacks with Armor.ALL SHAPES

PLAYER HELP · barkskin

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Help Tag      : barkskin
Help Keywords : BARKSKIN
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BARKSKIN

Level:     D4
Cost:      25 Mana (M) (Storm: 22 Mana)

Your skin hardens into bark: better armor, and 8% less damage from every blow.
It lasts 8 hours, plus one for every two points of Wisdom or Intelligence
above 18. Yourself only; it stacks with the Armor spell.

Usage: barkskin

See also: DRUID, SAPMEND


Class abbreviations: HELP CLASS CODES.
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LV 6sapmendSAPMEND [ally] (30 mana): heal an ally now and a little more for three rounds.ALL SHAPES

PLAYER HELP · sapmend

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Help Tag      : sapmend
Help Keywords : SAPMEND
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SAPMEND

Level:     D6
Cost:      30 Mana (M) (Storm: 26 Mana)

Heal yourself or a group member now, and a little more each round for the next
three rounds. It heals more with your level and Wisdom.

Usage: sapmend [ally]

See also: DRUID, "LICK WOUNDS"


Class abbreviations: HELP CLASS CODES.
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LV 14rootgripROOTGRIP <foe> (25 mana): roots hold a foe for three rounds: it is slowed and cannot flee.ALL SHAPES

PLAYER HELP · rootgrip

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Help Tag      : rootgrip
Help Keywords : ROOTGRIP
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ROOTGRIP

Level:     D14
Cost:      25 Mana (M) (Storm: 22 Mana)

Roots grab a foe and hold it for three rounds: it loses its extra attacks and
can't flee. If you aren't fighting yet, this starts the fight.

Usage: rootgrip <foe>

See also: DRUID, HOBBLE, QUAGMIRE


Class abbreviations: HELP CLASS CODES.
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LV 15greenwellPassive: regain 2% of your maximum mana each round of a fight; no end-of-fight refund.ALL SHAPES

PLAYER HELP · greenwell

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Help Tag      : greenwell
Help Keywords : GREENWELL
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GREENWELL

Level:     D15
Cost:      passive

Passive. You get back 2% of your maximum mana each round you or your group are
fighting. Nothing comes back when the fight ends.

Usage: (passive skill)

See also: DRUID


Class abbreviations: HELP CLASS CODES.
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LV 29wild aspectWILDASPECT (80 mana, 3-minute wait): your shape's great power for a few rounds: Elder Bear, Apex Predator or Skyfather's Wrath.ALL SHAPES

PLAYER HELP · wild aspect

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Help Tag      : wild_aspect
Help Keywords :"WILD ASPECT",WILDASPECT,"ELDER BEAR","APEX PREDATOR",SKYFATHER
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WILD ASPECT

Level:     D29
Cost:      80 Mana (M) (Storm: 68 Mana)

Call up the full power of your shape for a few rounds. You can use it once
every 3 minutes.

  Bear   Elder Bear: for four rounds you have 30% more maximum hit points
         and Hearthfur protects your group twice as much (12%).
  Cat    Apex Predator: for three rounds Gutting Claw and Jugular don't
         spend your Ferocity.
  Storm  Skyfather's Wrath: for four rounds every spell gives double
         Attunement.

Usage: wildaspect

See also: SHIFT, DRUID


Class abbreviations: HELP CLASS CODES.
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LV 3true sightSee the invisible, the hidden and alignments.ALL SHAPES

PLAYER HELP · true sight

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Help Tag      : true_sight
Help Keywords : "TRUE SIGHT"
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TRUE SIGHT

Level:     M2, C4, P3, A3, Mk3, Dr3
Cost:      15 Mana (M)

True Sight lets you see invisible and hidden creatures, find your way in
darkness, and perceive the alignments of those around you. Cast it on
yourself or an ally; casting it again refreshes the duration.

Usage: cast 'true sight' [target]

See also: "GROUP TRUE SIGHT"

Class abbreviations: HELP CLASS CODES.
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LV 5trackFind the path to a creature.ALL SHAPES

PLAYER HELP · track

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Help Tag      : track
Help Keywords : TRACK
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TRACK

Level:     T10, W16, Mk9, D5
Cost:      none

Read footprints, bent twigs and other signs of passage to sense the direction
of a visible quarry somewhere in the world.

Track reports a direction rather than moving you. If the quarry is already
beside you or no route can be found, it tells you so. A lost trail can send
you in the wrong direction.

Usage: track <target>

See also: THIEF, HUNT, WARRIOR, MONK, DRUID

Class abbreviations: HELP CLASS CODES.
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LV 7rescueTake over the fight from a group member.ALL SHAPES

PLAYER HELP · rescue

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Help Tag      : rescue
Help Keywords : RESCUE, rescue
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RESCUE

Level:     W3, P10, Mk3, Dr7
Cost:      none

Usage: rescue <player>

Jump into the fight to take over for a wounded companion, forcing the monster
to focus its attacks on you instead. This is essential for protecting casters,
thieves, and other party members. You can only peel one monster off an ally
per attempt.

You cannot rescue non-player characters, and you cannot rescue someone from a
fight you are already the target of.

Details:
Your Rescue skill proficiency determines your chance to successfully pull the
monster's attention to yourself. Causes 1 round of combat lag.

See also: WARRIOR, STANCE, "DEFENSIVE BASTION"

Class abbreviations: HELP CLASS CODES.
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LV 9huntFollow a creature's trail across the land.ALL SHAPES

PLAYER HELP · hunt

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Help Tag      : hunt
Help Keywords : HUNT
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HUNT

Level:     T25, Mk29, D9
Cost:      movement while pursuing

Follow the trail of a creature within your zone. Once the hunt begins, you
take steps toward your quarry while standing and spend movement along the way.

You cannot begin a hunt for another player or a creature above your level.
Reaching the quarry does not automatically attack it. Enter HUNT without a
target to abandon the chase.

Usage: hunt <target>
       hunt

See also: THIEF, TRACK, MONK, DRUID

Class abbreviations: HELP CLASS CODES.
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LV 20dispel magicCures blindness, poison and curses.ALL SHAPES

PLAYER HELP · dispel magic

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Help Tag      : dispel_magic
Help Keywords : "DISPEL MAGIC"
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DISPEL MAGIC

Level:     C4, P7, Mk18, Dr20
Cost:      10 Mana (M)

Dispel Magic removes blindness, poison, and curses from a person. It can
also lift a curse from an object or clear poison from food and drink.
Blindness caused by a cursed item may return until the item is removed.

Usage: cast 'dispel magic' <person | object>

See also: POISON, CURSE, BLINDNESS

Class abbreviations: HELP CLASS CODES.
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LV 21call lightningLightning strikes one foe. Druids need no storm overhead.ALL SHAPES

PLAYER HELP · call lightning

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Help Tag      : call_lightning
Help Keywords : call lightning, call_lightning
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CALL LIGHTNING

Level:     C15, P22, A22, Dr21
Cost:      15 Mana (M)

Usage       : cast 'call lightning' <victim>
Accumulative: -
Duration    : Instantaneous
Level       : Level 12 cleric.
Save        : Versus spell for half damage.
Min Dam     : 12d8+8

This spell will use the "force of nature" to make a lightning strike the
victim. It is therefore only possible to call lightning outside, and it has to
be raining (or worse).

Pure clerics receive a bonus multiplier of 1+(level of caster - spell level)/30.

See Also: WEATHER and CONTROL WEATHER

Usage:     cast 'call lightning' <target>

Class abbreviations: HELP CLASS CODES.
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LV 28earthquakeShakes every foe in the room.ALL SHAPES

PLAYER HELP · earthquake

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Help Tag      : earthquake
Help Keywords : earthquake, earthquake
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EARTHQUAKE

Level:     C13, A19, Dr28
Cost:      25 Mana (M)

Usage       : cast 'earthquake'
Accumulative: -
Duration    : Instantaneous
Level       : Level 7 cleric.
Save        : -
Min Dam     : 2d8 + level of caster * 2

This spell will damage everybody in the room except the caster and those
grouped with him.  Be extremely cautious when using this spell since it can
damage players around you.  Pure clerics receive a damage multiplier of
1+(level of caster - spell level)/30.

See Also: -

Usage:     cast 'earthquake'

Class abbreviations: HELP CLASS CODES.
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LV 10spirit bondSPIRITBOND (40 mana, outside a fight): call your spirit companion. It takes your shape: a bear spirit, a shadow panther or a storm hawk.SPIRIT COMPANION

PLAYER HELP · spirit bond

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Help Tag      : spirit_bond
Help Keywords : "SPIRIT BOND", SPIRITBOND
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SPIRIT BOND

Level:     D10
Cost:      40 Mana (M) (Storm: 34 Mana)

Call your spirit companion to your side, in the shape you're in. You need a
quiet moment: it doesn't work mid-fight (use REKINDLE then). You can have only
one companion.

Usage: spiritbond

See also: SPIRIT, REKINDLE


Class abbreviations: HELP CLASS CODES.
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LV 18rekindleREKINDLE (60 mana, in a fight): bring a fallen companion back at half health.SPIRIT COMPANION

PLAYER HELP · rekindle

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Help Tag      : rekindle
Help Keywords : REKINDLE
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REKINDLE

Level:     D18
Cost:      60 Mana (M) (Storm: 51 Mana)

Bring your fallen companion back mid-fight at half health. It jumps straight
back in.

Usage: rekindle

See also: SPIRIT, "SPIRIT BOND"


Class abbreviations: HELP CLASS CODES.
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LV 4hammerpawHAMMERPAW <foe> (15 mana): a heavy blow. +1 Rage.BEAR - GROUP TANK

PLAYER HELP · hammerpaw

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Help Tag      : hammerpaw
Help Keywords : HAMMERPAW
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HAMMERPAW

Level:     D4
Cost:      15 Mana (M)

Bear form. Bring a huge paw down on a foe. It hits harder with your weapon,
Level and Strength. Adds 1 Rage when it lands.

Usage: hammerpaw <foe>

See also: "BEAR FORM", "SWEEPING CLAW"


Class abbreviations: HELP CLASS CODES.
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LV 10hearthfurPassive: while you are a bear, your group here takes 6% less damage.BEAR - GROUP TANK

PLAYER HELP · hearthfur

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Help Tag      : hearthfur
Help Keywords : HEARTHFUR
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HEARTHFUR

Level:     D10
Cost:      passive

Passive, Bear form. While you're a bear, everyone in your group here, you
included, takes 6% less damage (12% during Elder Bear).

Usage: (passive skill)

See also: "BEAR FORM", "WILD ASPECT", BELLOW


Class abbreviations: HELP CLASS CODES.
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LV 12sweeping clawSWEEPINGCLAW (30 mana): claw every foe fighting your group. +1 Rage.BEAR - GROUP TANK

PLAYER HELP · sweeping claw

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Help Tag      : sweeping_claw
Help Keywords : "SWEEPING CLAW", SWEEPINGCLAW
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SWEEPING CLAW

Level:     D12
Cost:      30 Mana (M)

Bear form. Sweep a claw through every monster fighting you or your group. It
hits harder with your weapon, level and Strength. Adds 1 Rage when it lands.

Usage: sweepingclaw

See also: "BEAR FORM", HAMMERPAW


Class abbreviations: HELP CLASS CODES.
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LV 16gnarlhideGNARLHIDE (16 mana): spend all Rage: 6% less damage per point for four rounds.BEAR - GROUP TANK

PLAYER HELP · gnarlhide

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Help Tag      : gnarlhide
Help Keywords : GNARLHIDE
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GNARLHIDE

Level:     D16
Cost:      16 Mana (M)

Bear form. Spend all your Rage to twist your hide into knotted bark: for four
rounds you take 6% less damage per Rage spent (30% at 5).

Usage: gnarlhide

See also: "BEAR FORM", BRAMBLEHIDE


Class abbreviations: HELP CLASS CODES.
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LV 20bramblehidePassive: the part of any blow above 15% of your maximum hit points is halved, and monsters that hit you are stung by thorns.BEAR - GROUP TANK

PLAYER HELP · bramblehide

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Help Tag      : bramblehide
Help Keywords : BRAMBLEHIDE
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BRAMBLEHIDE

Level:     D20
Cost:      passive

Passive, Bear form. Any part of a blow above 15% of your maximum hit points is
halved, and monsters that hit you with weapons or claws get stung by thorns at
the end of the round.

Usage: (passive skill)

See also: "BEAR FORM", GNARLHIDE, DEEPROOT


Class abbreviations: HELP CLASS CODES.
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LV 22lick woundsLICKWOUNDS (16 mana): spend all Rage to heal 2% of your maximum hit points per point, each round for three rounds.BEAR - GROUP TANK

PLAYER HELP · lick wounds

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Help Tag      : lick_wounds
Help Keywords : "LICK WOUNDS", LICKWOUNDS
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LICK WOUNDS

Level:     D22
Cost:      16 Mana (M)

Bear form. Spend all your Rage to heal yourself: each round for three rounds
you heal 2% of your maximum hit points per Rage spent.

Usage: lickwounds

See also: "BEAR FORM", SAPMEND


Class abbreviations: HELP CLASS CODES.
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LV 25deeprootPassive: a blow that would kill you leaves you at 1 hit point and you take half damage for three rounds. Once every 5 minutes.BEAR - GROUP TANK

PLAYER HELP · deeproot

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Help Tag      : deeproot
Help Keywords : DEEPROOT
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DEEPROOT

Level:     D25
Cost:      passive

Passive, Bear form. When a blow would kill you, you stay on your feet at 1 hit
point and take half damage for the next three rounds. It can save you once
every 5 minutes.

Usage: (passive skill)

See also: "BEAR FORM", BRAMBLEHIDE


Class abbreviations: HELP CLASS CODES.
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LV 28earthshake bellowBELLOW (32 mana, 2-minute wait): your group here takes 20% less damage for three rounds.BEAR - GROUP TANK

PLAYER HELP · earthshake bellow

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Help Tag      : earthshake_bellow
Help Keywords : "EARTHSHAKE BELLOW", BELLOW, EARTHSHAKE
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EARTHSHAKE BELLOW

Level:     D28
Cost:      32 Mana (M)

Bear form. You bellow and the ground shakes: for three rounds everyone in your
group here takes 20% less damage. Once every 2 minutes.

Usage: bellow

See also: "BEAR FORM", HEARTHFUR


Class abbreviations: HELP CLASS CODES.
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LV 30stampede callSTAMPEDE (60 mana, in a fight): a stampede tramples every foe for three rounds and knocks them down. The level 30 calls share one 5-minute wait.BEAR - GROUP TANK

PLAYER HELP · stampede call

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Help Tag      : stampede_call
Help Keywords : "STAMPEDE CALL", STAMPEDE
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STAMPEDE CALL

Level:     D30
Cost:      60 Mana (M)

Bear form, in a fight. Call the herds: for three rounds a stampede tramples
every monster fighting your group and knocks them down. Damage rises with your
Level and Strength.

Stampede, Wildpack and Stormswarm share one timer: after you use any of them,
all three are ready again in 5 minutes.

Usage: stampede

See also: "BEAR FORM", WILDPACK, STORMSWARM


Class abbreviations: HELP CLASS CODES.
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LV 1stalkSTALK (10 mana, outside a fight): move unseen and hidden for a short while.CAT - MELEE DAMAGE

PLAYER HELP · stalk

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Help Tag      : stalk
Help Keywords : STALK
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STALK

Level:     D1
Cost:      10 Mana (M)

Cat form, outside a fight. Drop low and go silent: you sneak and hide for a
short while. From hiding you can LEAP.

Usage: stalk

See also: "CAT FORM", LEAP


Class abbreviations: HELP CLASS CODES.
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LV 4rendREND <foe> (14 mana): raking claws. Half again as strong when your panther fights the same foe. +1 Ferocity.CAT - MELEE DAMAGE

PLAYER HELP · rend

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Help Tag      : rend
Help Keywords : REND
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REND

Level:     D4
Cost:      14 Mana (M)

Cat form. Rake a foe with your claws. It hits harder with your weapon, level
and Dexterity, half again as hard while your panther fights the same foe, and
double right after the panther's ambush (SPIRIT SPECIAL). Adds 1 Ferocity when
it lands.

Usage: rend <foe>

See also: "CAT FORM", GASH, SPIRIT


Class abbreviations: HELP CLASS CODES.
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LV 9leapLEAP <foe> (25 mana): from STALK, leap on a foe for heavy damage; it loses its next round. +2 Ferocity.CAT - MELEE DAMAGE

PLAYER HELP · leap

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Help Tag      : leap
Help Keywords : LEAP
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LEAP

Level:     D9
Cost:      25 Mana (M)

Cat form. Burst out of STALK onto a foe for heavy damage. It reels and loses
its next round. Adds 2 Ferocity. You have to be stalking and not already
fighting.

Usage: leap <foe>

See also: "CAT FORM", STALK


Class abbreviations: HELP CLASS CODES.
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LV 12gashGASH <foe> (18 mana): a deep wound that keeps bleeding. +1 Ferocity.CAT - MELEE DAMAGE

PLAYER HELP · gash

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Help Tag      : gash
Help Keywords : GASH
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GASH

Level:     D12
Cost:      18 Mana (M)

Cat form. Open a deep wound that keeps bleeding for a while. The cut and the
bleeding both grow with your level and Dexterity. Adds 1 Ferocity when it
lands.

Usage: gash <foe>

See also: "CAT FORM", "GUTTING CLAW"


Class abbreviations: HELP CLASS CODES.
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LV 15hobbleHOBBLE <foe> (20 mana): tear at its legs: slowed and unable to flee for three rounds. +1 Ferocity.CAT - MELEE DAMAGE

PLAYER HELP · hobble

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Help Tag      : hobble
Help Keywords : HOBBLE
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HOBBLE

Level:     D15
Cost:      20 Mana (M)

Cat form. Tear at a foe's legs: for three rounds it loses its extra attacks
and can't flee. Adds 1 Ferocity when it lands.

Usage: hobble <foe>

See also: "CAT FORM", ROOTGRIP


Class abbreviations: HELP CLASS CODES.
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LV 17gutting clawGUTTINGCLAW <foe> (23 mana): spend all Ferocity on a bleed that grows with each point.CAT - MELEE DAMAGE

PLAYER HELP · gutting claw

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Help Tag      : gutting_claw
Help Keywords : "GUTTING CLAW", GUTTINGCLAW
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GUTTING CLAW

Level:     D17
Cost:      23 Mana (M)

Cat form. Spend all your Ferocity to drive your claws deep: a hit and a bleed
that both grow with every point spent. Needs at least 1 Ferocity.

Usage: guttingclaw <foe>

See also: "CAT FORM", JUGULAR, GASH


Class abbreviations: HELP CLASS CODES.
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LV 20jugularJUGULAR <foe> (27 mana): spend all Ferocity on one big strike that grows with each point.CAT - MELEE DAMAGE

PLAYER HELP · jugular

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Help Tag      : jugular
Help Keywords : JUGULAR
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JUGULAR

Level:     D20
Cost:      27 Mana (M)

Cat form. Spend all your Ferocity and go for the throat: one big strike that
grows with every point spent. Needs at least 1 Ferocity.

Usage: jugular <foe>

See also: "CAT FORM", "GUTTING CLAW"


Class abbreviations: HELP CLASS CODES.
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LV 23twin clawsPassive: a chance of a second claw attack each round, like Double Hit. The first one each round gives +1 Ferocity.CAT - MELEE DAMAGE

PLAYER HELP · twin claws

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Help Tag      : twin_claws
Help Keywords : "TWIN CLAWS", TWINCLAWS
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TWIN CLAWS

Level:     D23
Cost:      passive

Passive, Cat form. Each round you may strike with a second claw; the chance
improves with Dexterity. During Bloodfrenzy it always strikes. The first one
each round adds 1 Ferocity.

Usage: (passive skill)

See also: "CAT FORM", BLOODFRENZY


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LV 26bloodfrenzyBLOODFRENZY (no mana, 2-minute wait, in a fight): for three rounds you hit 20% harder, Twin Claws always strikes, Ferocity builds twice as fast, and you regain 15% of your mana.CAT - MELEE DAMAGE

PLAYER HELP · bloodfrenzy

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Help Tag      : bloodfrenzy
Help Keywords : BLOODFRENZY, "BLOOD FRENZY"
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BLOODFRENZY

Level:     D26
Cost:      none

Cat form, in a fight, no mana. For three rounds you hit 20% harder, Twin Claws
always strikes, and Ferocity builds twice as fast. You also get 15% of your
mana back. Once every 2 minutes.

Usage: bloodfrenzy

See also: "CAT FORM", "TWIN CLAWS"


Class abbreviations: HELP CLASS CODES.
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LV 30wildpackWILDPACK (60 mana, in a fight): spirit wolves tear at your foe for three rounds and make it bleed.CAT - MELEE DAMAGE

PLAYER HELP · wildpack

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Help Tag      : wildpack
Help Keywords : WILDPACK, "WILD PACK"
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WILDPACK

Level:     D30
Cost:      60 Mana (M)

Cat form, in a fight. A pack of spirit wolves tears at your foe for three
rounds and leaves it bleeding. Their damage rises with your level and
Dexterity. Shares its 5-minute timer with Stampede and Stormswarm.

Usage: wildpack

See also: "CAT FORM", STAMPEDE, STORMSWARM


Class abbreviations: HELP CLASS CODES.
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LV 3skyboltSKYBOLT <foe> (16 mana): a bolt of lightning. +1 Attunement.STORM - SPELL DAMAGE

PLAYER HELP · skybolt

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Help Tag      : skybolt
Help Keywords : SKYBOLT
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SKYBOLT

Level:     D3
Cost:      16 Mana (M) (Storm: 14 Mana)

Storm form. Lightning leaps from the sky into a foe. It hits harder with your
Level and Intelligence. Adds 1 Attunement when it lands.

Usage: skybolt <foe>

See also: "STORM FORM", STONESPEAR


Class abbreviations: HELP CLASS CODES.
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LV 8stonespearSTONESPEAR <foe> (24 mana): a spear of stone; at 3+ Attunement it knocks the foe down. +1 Attunement.STORM - SPELL DAMAGE

PLAYER HELP · stonespear

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Help Tag      : stonespear
Help Keywords : STONESPEAR
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STONESPEAR

Level:     D8
Cost:      24 Mana (M) (Storm: 21 Mana)

Storm form. A spear of stone bursts up under a foe. With 3 or more Attunement
it knocks the foe off its feet. Adds 1 Attunement.

Usage: stonespear <foe>

See also: "STORM FORM", SUNDERING


Class abbreviations: HELP CLASS CODES.
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LV 13forked lightningFORKEDLIGHTNING <foe> (36 mana): strikes your foe and arcs to two more. +1 Attunement.STORM - SPELL DAMAGE

PLAYER HELP · forked lightning

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Help Tag      : forked_lightning
Help Keywords : "FORKED LIGHTNING", FORKEDLIGHTNING
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FORKED LIGHTNING

Level:     D13
Cost:      36 Mana (M) (Storm: 31 Mana)

Storm form. Lightning hits your foe and forks to up to two more monsters
fighting your group, each a little weaker. Adds 1 Attunement.

Usage: forkedlightning <foe>

See also: "STORM FORM", ROCKFALL


Class abbreviations: HELP CLASS CODES.
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LV 16quagmireQUAGMIRE (40 mana): mud slows every foe fighting your group for three rounds. +1 Attunement.STORM - SPELL DAMAGE

PLAYER HELP · quagmire

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Help Tag      : quagmire
Help Keywords : QUAGMIRE
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QUAGMIRE

Level:     D16
Cost:      40 Mana (M) (Storm: 34 Mana)

Storm form. The ground turns to sucking mud: for three rounds every monster
fighting your group loses its extra attacks. Adds 1 Attunement.

Usage: quagmire

See also: "STORM FORM", ROOTGRIP


Class abbreviations: HELP CLASS CODES.
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LV 19thunderheadTHUNDERHEAD <foe> (28 mana): a storm cloud strikes the foe each round for four rounds. +1 Attunement.STORM - SPELL DAMAGE

PLAYER HELP · thunderhead

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Help Tag      : thunderhead
Help Keywords : THUNDERHEAD
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THUNDERHEAD

Level:     D19
Cost:      28 Mana (M) (Storm: 24 Mana)

Storm form. A black cloud gathers over a foe and strikes it every round for
four rounds. Adds 1 Attunement.

Usage: thunderhead <foe>

See also: "STORM FORM", SKYBOLT


Class abbreviations: HELP CLASS CODES.
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LV 24rockfallROCKFALL (40 mana): stones rain on every foe fighting your group. +1 Attunement.STORM - SPELL DAMAGE

PLAYER HELP · rockfall

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Help Tag      : rockfall
Help Keywords : ROCKFALL
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ROCKFALL

Level:     D24
Cost:      40 Mana (M) (Storm: 34 Mana)

Storm form. Stones rain down on every monster fighting your group. Adds 1
Attunement.

Usage: rockfall

See also: "STORM FORM", "FORKED LIGHTNING"


Class abbreviations: HELP CLASS CODES.
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LV 26sunderingSUNDERING <foe> (32 mana): spend all Attunement on one huge strike; 4 or more knocks the foe down.STORM - SPELL DAMAGE

PLAYER HELP · sundering

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Help Tag      : sundering
Help Keywords : SUNDERING
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SUNDERING

Level:     D26
Cost:      32 Mana (M) (Storm: 28 Mana)

Storm form. Spend all your Attunement as earth and sky split around your foe:
one huge strike that grows with every point spent. With 4 or more it also
knocks the foe down. Needs at least 1 Attunement.

Usage: sundering <foe>

See also: "STORM FORM", STONESPEAR


Class abbreviations: HELP CLASS CODES.
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LV 30stormswarmSTORMSWARM (60 mana, in a fight): storm-crows strike every foe for three rounds.STORM - SPELL DAMAGE

PLAYER HELP · stormswarm

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Help Tag      : stormswarm
Help Keywords : STORMSWARM, "STORM SWARM"
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STORMSWARM

Level:     D30
Cost:      60 Mana (M) (Storm: 51 Mana)

Storm form, in a fight. Storm-crows and stinging swarms hit every monster
fighting your group for three rounds. Their damage rises with your level and
Intelligence. Shares its 5-minute timer with Stampede and Wildpack.

Usage: stormswarm

See also: "STORM FORM", STAMPEDE, WILDPACK


Class abbreviations: HELP CLASS CODES.
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Player-help reference refreshed October 29, 2026. Balance and unlock details can change as the game develops.