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SKILLS, SPELLS & PLAYER HELP

REMORT

Usage: remort (or choose option 6 from the login menu at level 31)

To remort, first reach the maximum mortal experience at level 30 (1 TNL) and
use the SACRIFICE command (1,000,000 to 3,000,000 gold; see HELP SACRIFICE) to
ascend to level 31 (Immortality). Once at level 31 with an empty inventory and
no worn equipment, typing REMORT in-game or selecting option 6 from the login
menu opens the guided self-remort menu, allowing you to be reborn at level 1
into any of the eight base classes or unlock the two Remort classes: Druid and
Bard.

--- 1. STAT CEILING & LEVEL GAIN RANGES (1 TO 7 REMORTS) ----------------------
  * Stat Cap (18 -> 25): At 0 remorts, your attributes (including equipment)
    are capped at 18 (18/100 STR). Each of your first 7 remorts raises your
    maximum stat cap by +1: 19s at 1st remort, 20s at 2nd remort, and so on
    up to 25s at 7th remort. Each worn item can supply at most +1 above 18
    to a given stat.
  * Stronger Level Gain Ranges: Each remort up to your 7th raises your class's
    per-level Hit Point and Mana roll ranges (increasing the minimum roll by
    +3 and the maximum roll by +5 by your 7th remort), as well as Ninja Shadow
    Point (SP) level-up ranges (from 3 SP at 0-1 remorts up to 3-7 SP at 7+
    remorts). Attributes do not penalize or alter your level-up rolls; extra
    level-up rolls are unlocked through the Level Gain Rolls remort reward
    (see HELP LEVEL GAIN ROLLS).
    (Type HELP <CLASS> GAINS, e.g. HELP CLERIC GAINS or HELP WARRIOR GAINS,
    to view the exact tier table for any class.)

--- 2. REMORT REWARDS (STATS, REGENERATION, OR LEVEL GAIN ROLLS) --------------
  Each eligible remort grants ONE reward choice:
  * Natural Stat Allocation:
    - Normal classes receive three +1 stat allocations.
    - Remorting from Druid or Bard into Druid or Bard lets you choose either
      three +1 allocations or two +2 allocations.
    - Points can be placed into the same stat more than once up to the natural
      cap of 18 (18/100 STR). Once natural STR is 18, each remort point placed
      into STR/STRADD adds +20 to STRADD (up to 18/100).
  * Permanent Regeneration Bonus:
    - Choose +5 Hit Point or +5 Mana/Shadow regeneration factor (up to 6 times
      each, for +30 in each category across 12 eligible remorts).
      See HELP REGENREMORT for details.
  * Level Gain Rolls (Up to 10 Ranks across 2 Tiers):
    - Tier 1 (Ranks 1-5): Each rank grants a +20% chance (up to 100% at 5/5)
      to roll a 2nd time on every level-up (HP, Mana/Shadow Points, and Move)
      and keep the higher of the two rolls.
    - Tier 2 (Ranks 6-10, unlocked at 5/5): Guarantees the 2nd roll (100%) and
      grants an additional +20% chance per rank (up to 100% at 10/10) to roll
      a 3rd time and keep the highest of all three rolls!
      See HELP LEVEL GAIN ROLLS for full details.

--- 3. ENTERING DRUID OR BARD ------------------------------------------------
  * Entering Druid or Bard from a base class rerolls your natural stats and
    restores all five free rerolls (this initial transition uses the remort and
    does not grant a stat, regeneration, or level gain roll choice, though all
    previously earned remort bonuses are kept).
  * Remorting from Druid or Bard into Druid or Bard preserves your natural
    stats and grants the normal stat, regeneration, or level gain roll choice.

See also: CLASSES, GAINS, "HP GAINS", "MANA GAINS", "LEVEL GAIN ROLLS", REGENREMORT, SCORE

This is the game’s player-help reference. Current balance and unlock details may change during development.