SKILLS, SPELLS & PLAYER HELP
heal
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Help Tag : heal
Help Keywords : heal, heal
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HEAL
Level: C16, P20
Cost: 50 Mana (M)
Usage : cast 'heal' <victim>
cast 'restore' <victim>
cast 'group heal' [<victim>]
cast 'group restore' [<victim>]
Accumulative: No
Duration : Instantaneous
Depending on the power and class of the caster, heal will do a minimum
of 100 points healing. Restore will do a minimum of 400 points healing,
both spells fully heal the victim if he/she/it needs less than their minimum
power. Restore also recharges movement points.
Casters get an added bonus above the minimum for cast spells:
Heal (non-cleric casters): 2d(level)
Heal (clerics) : 2d(2*level) plus cleric cure bonus
Restore (clerics) : 3d(level/2)
Potions and scrolls restore a clean 100 hit points.
A blinded victim will be cured by heal or restore. A poisoned victim
will be cured by a restore.
Group Heal and Group Restore affect every member of your group (regardless
of who the victim).
See Also: "Dispel Magic"
Usage: cast 'heal' <target>
Class abbreviations: HELP CLASS CODES.
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This is the game’s player-help reference. Current balance and unlock details may change during development.