SKILLS, SPELLS & PLAYER HELP
divine interception
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Help Tag : divine_interception
Help Keywords : "DIVINE INTERCEPTION", INTERCEPTION
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DIVINE INTERCEPTION
Level: P27
Cost: none
Paladin only. Level 27 innate skill.
Effect: Divine Interception is the pinnacle defensive discipline of the
Paladin order. Facing catastrophic room-wide magic, devastating
elemental tempests, and dragon breath, the Paladin acts as an
unyielding celestial lightning rod and guardian aegis.
When an area-of-effect attack or dragon breath strikes the room,
a Paladin who is standing or fighting and wielding a weapon will
automatically raise their blade skyward to intercept and ground
the onslaught before it consumes their companions.
A successful interception guarantees at least a 75% damage
reduction across the Paladin's group, with a dynamic 1-in-4 roll
for the party to suffer only:
- 0% damage (complete absorption)
- 5% damage (95% reduction)
- 15% damage (85% reduction)
- 25% damage (75% reduction)
Only characters grouped with the Paladin are sheltered under the
divine aegis; ungrouped players and separate groups in the room
receive no protection and take full damage.
Usage: Automatic
Target: Your group in room
When: Combat (AoE attacks)
Delay: n/a
Duration: n/a
See also: PALADIN, GUARDIAN ANGEL, SACRED INTERVENTION
Class abbreviations: HELP CLASS CODES.
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This is the game’s player-help reference. Current balance and unlock details may change during development.