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SKILLS, SPELLS & PLAYER HELP

PROMPT

PROMPT DISPLAY
Usage: prompt <options>

This command sets your prompt.  Forged Realms uses an advanced prompt system in
which you can design your own prompt which is saved with your character.
This prompt can also include control characters that call up specialized
information displays.

Options include:

%h     current hitpoints (autowarn)   %H     maximum hitpoints
%m     current mana / SP (autowarn)   %M     maximum mana / SP (for ninjas)
%v     current movement (autowarn)    %V     maximum movement points

Note that for Ninjas, %m and %M automatically display current and maximum
Shadow Points (SP). %h, %m, and %v are automatically colored green when above
2/3 of maximum, yellow when between 1/3 and 2/3, and red when below 1/3.

%p<h>  current hitpoints percentage   %p<m>  mana (or ninja SP) percentage
%p<s>  shadow points percentage       %p<v>  movement percentage
%%     literal percent sign (%)       %_     insert new line

%C<f>  combat indicator ([Fighting])
%C<w>  critical health warning ([WOUNDED] when below 25% hp)

%Z<?>  machine time with optional hour offset (-23 to 23)
%z     MUD-time clock (e.g. 7pm)
%a     current armor class
%A     displays alignment (numeric)
%A<v>  numeric alignment              %A*    alignment string title
%A<g>  autowarn good alignment        %A<n>  autowarn neutral
%A<e>  autowarn evil alignment

%g     gold on hand                   %G     gold in the bank
%x     current experience             %X     experience to next level (TNL)
%r     current room vnum (immortal)   %i     invis level (immortal)

Class-Specific Combat Displays:
%k     monk resource for your discipline, e.g. [Storm 4/5]
%Ts    warrior combat stance ([Off] or [Def])
       (Note: Bards automatically display active harmony notes at the end of
       their prompt; toggle with HARMONY ON|OFF.)

Melee / Battle Display (active during combat):
%O     mob name being fought          %o     mob condition
%T     tank name                      %t     tank condition
%S     character name                 %s     character condition

Settable Prompt Colors:
%0  Normal     %1  Red        %2  Blue       %3  White      %4  Green
%5  Cyan       %6  Magenta    %7  Yellow     %8  Reverse    %9  Bold

Examples:
  prompt <%h/%H %m/%M %v/%V> %o %a %X %Av %s >
  prompt [N: %S]<%h/%H %m/%M %v/%V>[A:%Av]<%X TNL>[%z]>

See also: PCODES, COLORCODES, "SHADOW POINTS", HARMONY

This is the game’s player-help reference. Current balance and unlock details may change during development.