SKILLS, SPELLS & PLAYER HELP
MOUNTAIN
---------------------------------------------------------------------------- Help Tag : mountain Help Keywords : MOUNTAIN, RESOLVE, "MOUNTAIN DISCIPLINE" ---------------------------------------------------------------------------- MOUNTAIN Mountain is the monk's tank discipline. Resolve (0-5): you gain 1 each round you're struck or intercept a blow for an ally. Each point cuts the damage you take by 2%. AVALANCHE spends it all. Resolve empties when the fight ends. While in Mountain, Sanctuary and Stone Body stop 60% of each blow instead of half, and tanking earns you up to 75% of the experience that dealing the damage would. Stats: Strength and Dexterity, for Avalanche, Stand Before and Stone Echo. Gear: the tank and striker sets. Rescue 3 take over the foe attacking an ally Stone Body 5 sanctuary, armor and 20% more maximum hit points Rooted Strikes 8 landed martial skills add Resolve Stand Before 12 take the blows aimed at one ally Stone Echo 14 at 3+ Resolve your blows heal you Ki Wellspring 15 mana back during fights Mountain Call 16 every foe fighting your group turns on you Unmoving 20 25% less damage, and you get straight back up Steady Ground 22 armor for your group Unbreakable 24 the worst of each big hit is halved Avalanche 26 a strike that grows with Resolve Perfect Form 29 Unbroken Circle: guard the whole group Usage: discipline mountain See also: MONK, DISCIPLINE, FLOW, TEMPEST, PROMPT ----------------------------------------------------------------------------
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