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SKILLS, SPELLS & PLAYER HELP

infernal pact

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Help Tag      : infernal_pact
Help Keywords : infernal pact, infernal_pact
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INFERNAL PACT

Level:     A6
Cost:      35 Mana (M)

Antipaladin only.  Levels 6, 10, 14, 18, 22, 26.
The antipaladin traces a burning sigil and seals a pact with the Abyss.  As
the antipaladin grows in power, ever greater demons answer, each bringing a
new infernal gift:

* Tier I   (Level  6,  35 mana): The Hellspawn Imp
  Fights at your side and hurls Shadowflame Bolts at your foe: 2d6+18 damage
  plus your strength damage bonus and a third of your level.
* Tier II  (Level 10,  45 mana): The Ashen Fiend
  Blood Tithe: 30% of the demon's melee damage is stored.  From the third
  round it may release the stolen life into you (20%, rising to certain by
  the eighth round).  The heal is capped at 20 + your level.
* Tier III (Level 14,  60 mana): The Shadow Reaver
  Mantle of Hellfire: while the demon serves, you take 33% less damage, or
  60% in total when you also have sanctuary.
* Tier IV  (Level 18,  75 mana): The Soul Harvester
  Soul Shatter: cracks your foe's soul (-5 hitroll, -5 damroll).  If it dies
  shattered, its soul restores a quarter of your hit points plus your level,
  and 15% of your mana and movement.
* Tier V   (Level 22,  90 mana): The Pit Lord
  Dread Grasp: freezes your foe for a round and marks it for ruin; your next
  melee hit against it deals double damage.
* Tier VI  (Level 26, 105 mana): The Crimson-Winged Demonlord
  Infernal Bulwark: while the demon serves, your armor improves by 10% (at
  least 15 points), you gain +1 strength, and 25% of each monster's melee hit
  on you (at most 30) lashes back at it.

Pact Rules:
* Only one guardian or demon may be summoned at a time.
* Health scales with the antipaladin's maximum hit points and level.
* The demon joins your fights but cannot be ordered to start them; foes focus
  on the antipaladin.  It follows you when you flee, retreat, or recall.
* If you die, are separated from the demon, ungroup it, or remove it, it is
  dragged back into the Abyss and its mantle and bulwark vanish with it.
* Demon magic is never turned on other players.

Format:  cast 'infernal pact'

See also: DARK COVENANT, ABYSSAL WARD, GUARDIAN ANGEL, ANTIPALADIN, ORDER


Class abbreviations: HELP CLASS CODES.
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