SKILLS, SPELLS & PLAYER HELP
enchant armor
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Help Tag : enchant_armor
Help Keywords : enchant armor, enchant_armor
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ENCHANT ARMOR
Level: M26
Cost: 150 Mana (M)
Usage : cast 'enchant weapon' <weapon>
cast 'enchant armor' <armor>
Accumulative: No
Duration : Permanent
This spell will enchant non-magical (non-modifying) weapons and armors
only. This means the items must not alter any abilities, and must not
have a MAGIC flag. The only way to know for certain whether an item is
suitable for enchantment is to fully identify it.
The effects of these spells can vary, depending on the power and class of the
caster. The minimum effects are:
enchant armor: -5 points to armor class and 1 better on saving spell throw
enchant weapon: +2 to hit and dam rolls.
Note: The item's glow reflects the caster's alignment. Enchanting does not
add an alignment-based equipment restriction.
See Also: -
Usage: cast 'enchant armor' <target>
Class abbreviations: HELP CLASS CODES.
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This is the game’s player-help reference. Current balance and unlock details may change during development.