SKILLS, SPELLS & PLAYER HELP
cause wounds
---------------------------------------------------------------------------- Help Tag : cause_wounds Help Keywords : cause wounds, cause_wounds ---------------------------------------------------------------------------- CAUSE WOUNDS Level: C3, A4 Cost: 15 - 20 Mana (M) Effect: Inflicts direct spiritual damage to one target. Cause Wounds automatically grows stronger in both destructive power and mana cost as you gain levels: Tier 1 : Deals 2d6 + level bonus (15 mana) Tier 2 : Deals 3d7 + level bonus (20 mana) Tier 3 : Deals 4d8 + level bonus (20 mana) Progression by Class: Cleric : Level 3 (15 mana) -> Level 7 (20 mana) -> Level 11 (20 mana) Antipaladin : Level 4 (15 mana) -> Level 8 (20 mana) -> Level 12 (20 mana) Notes: - Clerics receive an additional damage bonus equal to half their level. - Antipaladins add a quarter of their level to damage. Usage: cast 'cause wounds' <target> Class abbreviations: HELP CLASS CODES. ----------------------------------------------------------------------------
This is the game’s player-help reference. Current balance and unlock details may change during development.