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SKILLS, SPELLS & PLAYER HELP

cause wounds

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Help Tag      : cause_wounds
Help Keywords : cause wounds, cause_wounds
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CAUSE WOUNDS

Level:     C3, A4
Cost:      15 - 20 Mana (M)

Effect:    Inflicts direct spiritual damage to one target. Cause Wounds automatically
grows stronger in both destructive power and mana cost as you gain levels:

  Tier 1 : Deals 2d6 + level bonus   (15 mana)
  Tier 2 : Deals 3d7 + level bonus   (20 mana)
  Tier 3 : Deals 4d8 + level bonus   (20 mana)

Progression by Class:
  Cleric      : Level 3 (15 mana) -> Level 7 (20 mana) -> Level 11 (20 mana)
  Antipaladin : Level 4 (15 mana) -> Level 8 (20 mana) -> Level 12 (20 mana)

Notes:
  - Clerics receive an additional damage bonus equal to half their level.
  - Antipaladins add a quarter of their level to damage.

Usage:     cast 'cause wounds' <target>

Class abbreviations: HELP CLASS CODES.
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This is the game’s player-help reference. Current balance and unlock details may change during development.